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NPC Generator

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Advanced [show]


Koeth Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He wears a colorful flower in his chestnut hair. His blue eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has never given up on his painting dream.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic, Gifted. Flaws: Cynical, Fearful. Bonds: Attractive. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Koeth Xistsrith, Male Elf Commoner 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 18000 cp.


Social Check DCs


Oskar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in tan turtlenecks beneath a brown coat with black slacks. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are white and perfect.

Personality: Oskar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Attractive, Nature. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Oskar Ironfist, Male Dwarf Druid 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs


Thomas Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is red and curly. His hazel eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Retire the richest man in the east; and he wants to meet his childhood hero

Ideals: Entrepeneur, Artistic. Flaws: Sensitive. Bonds: Mentor, Adventurer. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Thomas Ostoroth, Male Half-Elf Druid 13
Medium (4'10") Half-Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 18 (+4)16 (+3)
Skills Performance +7, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 3000 gp. Silver pearl (140 gp). Deep blue spinel (1100 gp). Amethyst (140 gp). Malachite (4 gp). Hematite (4 gp). Carnelian (70 gp).


Social Check DCs


Shane Tattersall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Tattersall, Male Human Paladin 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp.


Social Check DCs

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