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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thomas Southey, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Sculptor uniform, he is not a threatening figure. His auburn hair is heavily combed to the left. He wears a mask on his face.

Personality: Thomas is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He got into the Sculptor business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed, Addict. Bonds: Job, Family. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Southey, Male Human Fighter 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. Coral (90 gp).


Social Check DCs


Nybarg Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a yellow tunic with brown highlights, and long white pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his red hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Nybarg grew up listening to his father's many stories. Nybarg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Insane, Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Nybarg Tatum, Male Half-Orc Druid 5
Medium (5'11") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Gresham, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Cory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast island. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Military, Nature. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Cory Gresham, Male Human Warlock 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 gp.


Social Check DCs


Senteq Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Marshal, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.

Motivation: He has decided he is irredeemable; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Artistic, Impeccable. Bonds: Attractive, Criminal record, Poor. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Senteq Loofollue, Male Gnome Expert 11
Small (3'2") Gnome, Neutral Evil (CR 11)
Armor Class 15
Hit Points 42 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 280 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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