Erky Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear flannel. He has styled his black hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: The child of eastern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He became a Sage soon after.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Bonds: Poor, Attractive, Job, Immigrant, Adventurer. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp. Solid gold idol (200 gp).
Trynnicus Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He very much looks the part of a Mortician. He has styled his bronze crest well, parting it to the left. His gold eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trynnicus was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. Recently the stress of being a Mortician has made it difficult for him to sleep.
Motivation: Nothing but the best is good enough for him; and to be a carpenter again
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Job, Rich. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 49 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold dragon comb with red garnet eye (1100 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Old masterpiece painting (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A delicate brass dragon egg (80 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.
Alex Blythe, Male Human [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is harsh and unforgiving.
History: He was born to a criminal king-pin and mafia family Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Alex's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.
Motivation: Many gnolls want him driven away.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Fletcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Ahvain Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of death on his torso. He carries with him a set of shields, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. He has brown eyes and a grey hat with a black feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Ahvain lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Doctor father left him crippled. He has been saving his money to try and buy his brother's freedom.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Apothecary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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