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NPC Generator

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Advanced [show]


Simon Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Optimist, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Simon Sandoval, Male Half-Elf Cleric 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mordai Panic, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly scythes and daggers. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of southern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mordai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mordai. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and he has comitted a past crime that haunts him to this day

Flaws: Shy. Bonds: Poor, Criminal record, Family, Immigrant. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Mordai Panic, Male Tiefling Fighter 4
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Finely wrought small gold bracelet (70 gp). 1 Minor magic item.


Social Check DCs


Delg Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear violet tank tops with yellow pants. His hair is short and silver. His green eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. His druidic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is content

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Mentor, Immigrant. Occupation: Brewer

Voice: Jamaican accent

Attributes [hide]

Delg Ironfist, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 89 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 16 (+3)10 (+0)
Skills Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Azurite (15 gp). Chalcedony (60 gp). Banded agate (15 gp). Black star sapphire (600 gp). Hematite (15 gp). Golden yellow topaz (900 gp). Blue star sapphire (600 gp). Carnelian (60 gp). Amethyst (160 gp). Tiger eye turquoise (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has a small bristly mustache and wavy auburn hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Koeth lived on a farm with his father, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by goblins. Koeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Insane, PTSD. Bonds: Enemies, Family. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Koeth Casilltenirra, Male Elf Aristocrat 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs

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