Guy Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears rags and sports a simple walking cane. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.
History: When he was but 6 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted from career to career and currently works as a Mortician.
Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend
Bonds: Poor, Attractive, Job, Adventurer, Immigrant, Criminal record. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 pp. Solid gold idol (500 gp).
Cimer Hate, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue tunic with grey highlights, and long white pants that bunch up around his shoes. His dark red hair is smooth and relatively long. His eyes are gold and beady.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a great chef.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes him a fraud.
Ideals: Gifted, Entrepeneur, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 69 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 120 pp. Deep green spinel (140 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Freshwater pearl (14 gp). Malachite (14 gp). White opal (500 gp). Moss agate (14 gp). Golden yellow topaz (1300 gp). Jade (140 gp). Amber (140 gp).
Elegant In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His fur is short and lavender. He has hazel eyes and a green hat with a brown feather.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Pacifist. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 17)
Armor Class 15
Hit Points 101 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +11
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 1800 pp. Blue quartz (4 gp). Aquamarine (1600 gp). Carnelian (80 gp). Brown-green garnet (70 gp). Carnelian (80 gp). Malachite (4 gp). Pink pearl (70 gp). Jet (70 gp). Black pearl (1600 gp). Deep green spinel (70 gp). Deep green spinel (70 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Citrine (80 gp). Obsidian (4 gp). Alexandrite (1600 gp). Golden pearl (70 gp). Jasper (80 gp). Citrine (80 gp). Banded agate (4 gp). Violet garnet (1600 gp). Blue quartz (4 gp). Iolite (80 gp). Eye agate (4 gp). Amethyst (70 gp). Chalcedony (80 gp). Star ruby (1400 gp). Hematite (4 gp). Golden yellow topaz (1600 gp). Banded agate (4 gp). Golden yellow topaz (1600 gp). Malachite (4 gp).
Barendd Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is brown. His eyes are a pleasant violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: Barendd hails from a village terrorized by brigands. While studying, he fell in love. They married and had a son. By chance he met his brother recently and the two have been together since.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Selfish. Bonds: Family, Enemies, In love. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
