Alston Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a forest tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Athletic, Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Nature. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 15
Hit Points 66 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 500 gp. A roughly beaten golden orb (120 gp). Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Minor magic item.
Duergath Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His auburn hair is singed and shortened. He has gleaming, smiling amber eyes.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: He was born in the south. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He left for the south, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp. 1 Chain shirt.
Frederick Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black hair is smooth and relatively long. His green eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: Family, Military, Job, Adventurer. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 20000 cp. Star rose quartz (30 gp).
Cask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple grey robe with tan stripes complete with hood. His fur is cut close to his head. His green eyes peer out from beneath his deerstalker grey hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He got into the Miner business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Miner job and began his own company from there.
Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Greedy, PTSD. Bonds: Criminal record, Job, Guardian. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 30 gp.
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