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NPC Generator

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Advanced [show]


Purson Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'3", this man typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His dark red hair is greasy and uncared for. He has gleaming, smiling red eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a brothel owner, Purson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Purson grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Purson. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Slave, Mentor, Criminal record. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Purson Temperance, Male Tiefling Fighter 7
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills History +5, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. He wears a colorful flower in his golden hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Wrenn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Wrenn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wrenn's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Masseuse.

Motivation: To be a Banker again.

Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Wrenn Miggledy, Male Gnome Wizard 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)9 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Peridot (60 gp).


Social Check DCs


Gilbert Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Logical. Flaws: Cynical. Bonds: Poor, Nature. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Gilbert Gyula, Male Human Commoner 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Lapis lazuli (7 gp). Golden pearl (120 gp). White pearl (120 gp). 1 Good lock.


Social Check DCs


Duergath Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He has wavy chestnut hair. His eyes are blue.

Personality: Duergath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 5 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Duergath Trueanvil, Male Dwarf Commoner 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 44 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Carnelian (30 gp). Amber (70 gp). Hematite (7 gp). Red spinel (70 gp). Tiger eye turquoise (7 gp). Amber (70 gp). Zircon (30 gp). Golden yellow topaz (400 gp).


Social Check DCs

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