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NPC Generator

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Advanced [show]


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is kept up in a ponytail inside a small hat. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Graham, Male Human Barbarian 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 700 gp. Jasper (70 gp). Golden yellow topaz (1500 gp). Fiery yellow corundum (1500 gp). Jasper (70 gp). Blue quartz (6 gp).


Social Check DCs


Heward Van Es, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He sports brown clothing, slightly heavier than average wear. He has a small bristly mustache and wavy golden hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Van Es, Male Human Rogue 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 60 gp. 1 Breastplate.


Social Check DCs


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His hair is auburn and curly. He has a dull look in his blue eyes.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: Oloric hails from a village terrorized by orcs. After coming to the age of reason, Oloric took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs.

Ideals: Entrepeneur, Logical, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Druid 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Richie, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His black hair is styled in orderly dreadlocks. His eyes are a pleasant amber.

Personality: Always inclined to offer people food he seems plenty friendly. Anthony is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Servant and was forced into it by his family.

Ideals: Philantrophist. Bonds: Poor, Attractive, Family, Mentor. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Anthony Richie, Male Human Cleric 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Deception +6, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2500 gp. Aquamarine (600 gp). Jasper (50 gp). Moss agate (4 gp). Red-brown spinel (110 gp). Hematite (4 gp). Bloodstone (50 gp). Amber (110 gp).


Social Check DCs

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