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NPC Generator

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Advanced [show]


Oblar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a white and blue robe with the hood down. He keeps his brown hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. As a young adult he joined a group advocating for an improvement in Halfling conditions. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and he feels kind of lost in life

Flaws: Addict, Depressed, Impulsive, Racist. Bonds: Rich. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Oblar Fatrabbit, Male Halfling Ranger 10
Small (3'0") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Investigation +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 190 pp. Bloodstone (80 gp). Chrysoprase (80 gp). Peridot (80 gp). Amber (120 gp). Jet (120 gp).


Social Check DCs


Ribbles Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a bow. He sports a flattop hair cut. His eyes are hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: Born in the north his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Spy for hire.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Fighting. Bonds: Criminal record, Poor, Job, Family. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Ribbles Cobblelob, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is white and very short. He has several tiny sapphire earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Selfish, PTSD. Bonds: Rich, Attractive, Family. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Lance Withrethin, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Athletics +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a blue suit, violet shirt, and white tie. His chestnut hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Morkral took refuge in the old dungeon and found the beat up shield and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: Marry his sister to traveling adventurers; and many dire rats want him driven away

Ideals: Professionalism. Bonds: Enemies, Nature, Criminal record, Family. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Morkral Hammerstone, Male Dwarf Warrior 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 89 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. Iolite (30 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Hematite (4 gp).


Social Check DCs

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