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NPC Generator

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Advanced [show]


Norman Hadlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man sports green clothing, slightly heavier than average wear, and a wedding ring on his left hand. He wears his white hair down. His eyes are likewise green.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: Born in the east to a Tanner, Norman learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Tanner soon after.

Motivation: Further expansion of business; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Job, Criminal record. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Hadlee, Male Human Cleric 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. Deep green spinel (60 gp). 1 Banded mail.


Social Check DCs


Uraim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His white hair is singed and shortened. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bounty Hunter job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Uraim Deepdelver, Male Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 270 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Seebo Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Seebo studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seebo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seebo. He used his abilities to trick people and travel the world for free.

Motivation: Wants to open a new tavern; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Seebo Umbodoben, Male Gnome Aristocrat 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Coral (120 gp).


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple brown line shooting up and back down. He carries a battered greataxe and tarnished glaive as well. He wears a small hat to hide his balding. He has a dull look in his violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Bonds: Immigrant. Occupation: Herbalist

Voice: Spanish accent

Attributes [hide]

Beloril Morigak, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: Blue quartz (15 gp). Malachite (15 gp). 1 Masterwork Common Melee.


Social Check DCs

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