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NPC Generator

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Advanced [show]


Flogg Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Blacksmith. He has a slight overbite and is overall scrawny. He has a very tight haircut. His hazel eyes peer out from beneath his Stetson green hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Flogg has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Hedonist, Disease, Addict. Bonds: Enemies. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Flogg Reid, Male Half-Orc Fighter 7
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Bhevek Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has all his life been fascinated with singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Antagonistic. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Bhevek Reedfellow, Male Halfling Ranger 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)8 (-1) 12 (+1)17 (+3)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 60000 cp. Moss agate (5 gp). Golden yellow topaz (1000 gp). Jet (150 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries whips. His hair is silver and curly. He has a dull look in his red eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He takes great joy in being the best Dyer in town.

History: When he was but 3 years old his parents immigrated from the west. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Dyer soon after.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Modean Charm, Male Tiefling Paladin 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp. Deep green spinel (70 gp).


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He wears professional attire, and his gloved hand is found clutching a sickle. He has moderate length gray fur. He has gleaming, smiling green eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end his boredom.

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Seven In Woods, Male Tabaxi Commoner 4
Medium (6'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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