Rivaan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a colorful flower in his red crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Rivaan was born with his mother's beautiful face. His childhood dream was to be a Fisher, but he was a colossal failure. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 pp. Jeweled anklet (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Sapphire pendant on gold chain (1800 gp). Brass mug with jade inlays (500 gp).
Oblar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. His golden hair is still thick. He wears crescent spectacles with a black brim.
Personality: Eccentric and domineering, Oblar will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Oblar reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Impulsive, Depressed. Bonds: Military. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Frederick Hayley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Butcher for hire.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Flaws: Insane, Greedy. Bonds: Attractive, Immigrant, Job. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
Possessions: 120 pp. Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bharash Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered shield and tarnished lance as well. His blue crest is long and unkept. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Tailor profession.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Apothecary and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
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