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NPC Generator

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Advanced [show]


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing colorful clothing, dressed as a Miller. His auburn hair is matted, messy, and big. His hazel eyes peer out from beneath his Stetson black hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Miller soon after.

Motivation: Many orcs want him driven away; and he loathes his own lifestyle

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Halimath Netyoive, Male Elf Bard 6
Medium (5'4") Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 7 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 20000 cp. Moss agate (7 gp).


Social Check DCs


Ar-Karo Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear green pants and tee shirts. His hair is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Ar-Karo isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Ar-Karo has worked very hard to control his curse. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ar-Karo Blankley, Male Half-Orc Warlock 11
Medium (6'0") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 14 (+2)7 (-2)
Skills Investigation +3, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2600 gp. Fire opal pendant on a fine gold chain (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Embroidered and bejeweled glove (3000 gp). Jeweled anklet (3000 gp). A silver and pearl hairclip (80 gp). A roughly beaten golden orb (50 gp).


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has black hair. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: A powerful slaver made him what he is. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Mentor, Slave. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Arnold Sydney, Male Human Fighter 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp.


Social Check DCs


Sammal Victory, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His dark red hair is greasy and uncared for. His eyes are silver and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Flaws: Ugly, Greedy. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Sammal Victory, Male Tiefling Paladin 8
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 160 pp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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