Emerald On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his orange fur down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Emerald wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and wants to work out more often
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Poor, Slave. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Sard (60 gp). 1 Minor magic item.
Direcris Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man has a large blue mantle and cape that has been intricately interwoven into his tan robe and is in decent physical shape. His silver crest is smooth and relatively long. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.
History: He got into the Bricklayer business at a young age. In his 18th year, his parents were killed by a gnolls raid, leaving Direcris alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.
Motivation: To end his boredom; and revenge
Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Job, Enemies. Occupation: Bricklayer
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Fabien Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears bulky black painted plate armor. His hair is chestnut and curly. His green eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: Further expansion of business; and revenge
Bonds: Attractive, Job, Military, Enemies. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 45 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 230 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dharg Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his red hair in a flapper bob. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Dharg was born in the north. At a young age he loved to build and create. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 8)
Armor Class 9
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Infernal, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +6
Possessions: 1000 gp.
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