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NPC Generator

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Advanced [show]


Zog Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in black turtlenecks beneath a green coat with brown slacks. His red hair is thinning but still full. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zog is combative with any and all who dare try his patience in the slightest.

History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Zog Mitchell, Male Half-Orc Sorcerer 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. White pearl (80 gp). Blue sapphire (1100 gp). Bloodstone (70 gp).


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Cockaby was born the youngest of three triplets. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Military, Family, Job, Religious. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Cockaby Ironhide, Male Gnome Aristocrat 14
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 98 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +7

Possessions: 1000 pp. Onyx (80 gp). Blue star sapphire (400 gp). Hematite (9 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). 1 Medium magic item.


Social Check DCs


Igden Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue broad hat and blue clothes. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. A true patriot, Igden would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Disease. Bonds: Military, Adventurer, Enemies. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Igden Murnig, Male Gnome Druid 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 15
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Bertram Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His Stetson hat is riddled with cuts and holes. His eyes are violet and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a forest tribe. Bertram was born on a far southern forest where he grew up under the tutelage of his father, an expert Fortune-teller. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Nature, Immigrant. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Bertram Trowbridge, Male Human Ranger 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp.


Social Check DCs

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