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NPC Generator

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Advanced [show]


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His gray fur is lengthy and is close to two feet long. His hazel eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Lone was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He became a Map Maker soon after.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Athletic, Persistence. Bonds: Attractive, Family, Job, Criminal record. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Lone On the Water, Male Tabaxi Ranger 6
Medium (5'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)18 (+4) 13 (+1)16 (+3)
Skills Deception +6, Stealth +7
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Deep blue spinel (1300 gp). Red garnet (150 gp). Citrine (40 gp).


Social Check DCs


Aerdeth Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a hunchback. He wears a top hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is afraid of women and trembles around them

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Barber, but he was a colossal failure. He has drifted from career to career and currently works as a Bowyer.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and seeks redemption

Flaws: Ugly, Shy. Bonds: Criminal record, Religious, Job. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Aerdeth Teinithra, Male Half-Elf Commoner 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Orsik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear green tank tops with black pants. His chestnut hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Dwarven culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He served in the navy to pay for his family's outstanding loans. Orsik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orsik decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and seeks redemption

Flaws: Racist. Bonds: Criminal record, Military, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Orsik Brawnanvil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)17 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 370 gp.


Social Check DCs


Arannis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He is portly but not overly obese. His broad hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He can't help but pocket interesting objects he comes across

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Arannis was left his father's suit of armor and trained in its use and care. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Flaws: Ugly, Hedonist. Bonds: Criminal record, Family, Military. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arannis Fasharash, Male Elf Cleric 9
Medium (5'3") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 18 (+4)16 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1800 gp.


Social Check DCs

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