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NPC Generator

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Advanced [show]


Erky Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. His red hair is unkempt and raggedy. His eyes are a pleasant violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Performer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Performer for hire.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Poor, In love, Job. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Erky Lingenhall, Male Gnome Barbarian 8
Small (3'7") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 106 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 20 (+5)9 (-1) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Donaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man wears a green armored body suit, with a simple brown line shooting up and back down. His clothes are grease stained in places. His crest is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: Donaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Flaws: Antagonistic, Selfish. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Donaar Turnuroth, Male Dragonborn Fighter 10
Medium (6'8") Dragonborn, True Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Performance +6, Religion +6
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1800 gp. Moonstone (40 gp).


Social Check DCs


Ulfgar Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy chestnut hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. Ulfgar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Opinionated. Flaws: Insane, Mundane. Bonds: Attractive, Nature. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Ulfgar Lutgehr, Male Dwarf Fighter 5
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 60 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)16 (+3) 16 (+3)11 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Celestial, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Rhodochrosite (11 gp). Golden yellow topaz (1200 gp). Black star sapphire (700 gp).


Social Check DCs


Heward Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear violet pants and tee shirts. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heward was born in the east. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Persistence, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Heward Gentry, Male Human Rogue 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Jade (80 gp).


Social Check DCs

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