Altho Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His eyes are amber and beady.
Personality: Eccentric and domineering, Altho will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Altho was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Halfling artifacts is his passion.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 49 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 4000 gp. Silver comb with moonstones (600 gp). Solid gold idol (300 gp). Brass mug with jade inlays (600 gp). Solid gold idol (300 gp). Silver comb with moonstones (600 gp).
Zogdûsh Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Zogdûsh was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 cp. 1 Minor magic item.
Jabbie Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many tan ritualistic tattoos. He wears skinny pants and wears a white and tan robe with the hood down. His hair is golden, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. Jabbie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Jabbie hails from a village terrorized by brigands. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted druidic powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Hedonist, PTSD. Bonds: Attractive, Enemies. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 9)
Armor Class 10
Hit Points 45 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: Just what you see.
Naill Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern man is well dressed, constantly wearing a violet suit, blue shirt, and green tie. His auburn hair is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great joy in being the best Performer in town.
History: Naill was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Performer. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Bookbinder again; and wants to open a new tavern
Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Poor, Job. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 48 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!