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NPC Generator

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Advanced [show]


Mreksh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brass crest is lengthy. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Mreksh embodies much of what other species detest in the Dragonborns. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Mreksh Beryntolthropal, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Athletics +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 900 gp. Moss agate (5 gp). Hematite (5 gp). Deep blue spinel (500 gp). Amethyst (110 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Aquamarine (500 gp).


Social Check DCs


Traki Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with white lining and desert motifs, and a wedding ring on his left hand. With a patchy chestnut beard and wild chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across

History: He was born in a small island village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy. Bonds: In love, Attractive, Criminal record, Nature. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Traki Xistsrith, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Ahrim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the east, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Attractive, Job, Criminal record, Immigrant, Rich. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Ahrim Principle, Male Tiefling Bard 15
Medium (6'7") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Medicine +8, Survival +8
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544333

Possessions: 500 pp. White pearl (70 gp). Golden yellow topaz (500 gp). Banded agate (8 gp). Black star sapphire (1300 gp). Tiger eye turquoise (8 gp). Sard (50 gp). Violet garnet (500 gp). Zircon (50 gp). Canary diamond (7000 gp). 1 Medium magic item.


Social Check DCs


Gale Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is renowned for his bright grey suits and hats. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His beige fur has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gale was raised in a hard working conservative environment. A gifted student he started as a Fortune-teller, but he got bored and became a Assassin. He was granted necromantic powers by his dying sister.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Professionalism, Logical, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Gale Of Dragons, Male Tabaxi Druid 1
Medium (6'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp.


Social Check DCs

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