Vassago Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His eyes are likewise red.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Assassin, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Extrovert, Fighting. Bonds: Job. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Dreali Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket, and carries monstrous two handed axes. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Assassin, Dreali learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, Nature, Slave. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp. Rhodochrosite (15 gp). White opal (400 gp).
Bucklal Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple pastel line shooting up and back down, and carries whips. His hair is long and red with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His blue eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Bucklal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Opinionated. Bonds: Poor. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 38000 sp.
Broce Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears skinny pants and wears a white and yellow robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His golden hair is knotted and matted. His eyes are a pleasant violet.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Slave Trader, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Bonds: Slave, Has a crush, Poor, Attractive. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 50 pp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!


