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NPC Generator

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Advanced [show]


Merihim Music, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black armored body suit, with a simple green line shooting up and back down. His purple hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to loving parents in a slum to the north. He has had some formal painting training, and achieved minor success. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and he wants to get laid

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Merihim Music, Male Tiefling Wizard 5
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Bulzo Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His chestnut hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He also has developed a complete distrust of the Seamstress profession.

History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently the stress of being a Ruler has made it difficult for him to sleep.

Motivation: Wants to open a new tavern.

Flaws: Insomniac, Racist. Bonds: Attractive, Job, Immigrant. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Bulzo Greenbottle, Male Halfling Barbarian 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His fur is beige, silky, and of moderate length. He has amber eyes and a pastel hat with a green feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the east. He moved out west to avoid the crime he committed. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Dynamic Grass, Male Tabaxi Rogue 16
Medium (6'5") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 100 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills Investigation +7, Nature +7
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 4000 gp. Zircon (70 gp). Blue sapphire (600 gp). Alexandrite (900 gp). Banded agate (4 gp). Jade (140 gp). Golden pearl (140 gp). Blue quartz (4 gp). Onyx (70 gp). Banded agate (4 gp). Tourmaline (140 gp). Lapis lazuli (4 gp). Obsidian (4 gp). 1 Medium magic item.


Social Check DCs


Frederick Weld, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is heavily combed to the right. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and an old rival family wants him found

Ideals: Athletic, Joker, Logical. Bonds: Mentor, Family, Job. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Frederick Weld, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Deep blue spinel (1400 gp). Eye agate (16 gp). Violet garnet (1400 gp). Red spinel (150 gp). 1 Minor magic item.


Social Check DCs

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