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NPC Generator

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Lvl.
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Advanced [show]


Stannor Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He wears rags and sports a simple walking cane. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Poor, Immigrant, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Stannor Wildcloak, Male Halfling Aristocrat 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Athletics +1, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 gp.


Social Check DCs


Alvyn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Alvyn was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Athletic. Bonds: Attractive, Poor, Enemies, Military. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alvyn Scheppen, Male Gnome Cleric 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)17 (+3) 16 (+3)12 (+1)
Skills Investigation +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Druidic, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


River In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears grey trousers with red and yellow striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His fur is gray and curly. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Performer, his mother struggled to pay the bills. His childhood dream was to be a Performer, but he was a colossal failure. He became a Brewer soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Cynical. Bonds: Poor, Immigrant, Military, Job. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

River In Woods, Male Tabaxi Rogue 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 11 (+0)17 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 pp. 2 Tanglefoot bags.


Social Check DCs


Gilthur Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan cloak and cross-gartered green stockings. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bookbinder for the past few years.

Motivation: To share knowledge with the world; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Optimist, Logical. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Gilthur Broodfist, Male Dwarf Expert 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 11 (+0)6 (-2)
Skills Deception +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs

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