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NPC Generator

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Advanced [show]


Fivin Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His golden hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Fivin was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Family. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Fivin Melancon, Male Half-Elf Barbarian 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Fisher does. He is muscular with a powerful set of arms. His auburn hair is lengthy and is close to two feet long. His eyes are likewise green.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Arnold Ainsworth, Male Human Cleric 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp. Banded agate (8 gp).


Social Check DCs


Cory Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a mace on his belt, and carries maces. He wears a deerstalker hat to cover his moderate length white hair. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Professionalism. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Cory Weston, Male Human Bard 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a top hat to cover his moderate length orange fur. His hazel eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a island tribe. Seven was born on a far southern island where he grew up under the tutelage of his father, an expert Carpenter. He has never given up on his poetry dream.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Seven In the Morning, Male Tabaxi Aristocrat 5
Medium (5'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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