Riardon Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" northern man, he is wearing a long, blue, dusty cloak. He has a small bristly mustache and wavy white hair. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 7000 sp. Rhodochrosite (15 gp).
Pelt Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur is braided into rings. He has a dull look in his blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Pelt took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Brewer.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 70 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1700 gp. Old masterpiece painting (1300 gp).
Veit Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has chestnut hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Server
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. Large well-done wool tapestry (300 gp).
Tordek Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a brown cloak and cross-gartered blue stockings. His moppish black hair is in a traditional bowl cut. He has blue eyes and a brown hat with a blue feather.
Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Shoemaker and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world; and expand his business
Ideals: Impeccable. Bonds: Job, Immigrant, Adventurer. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 1000 gp. Blue quartz (4 gp). Malachite (4 gp). Chrysoberyl (150 gp). Bloodstone (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


