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NPC Generator

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Advanced [show]


Lamlis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He wears just a brown suit, and his gloved hand is found clutching a club. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Cartwright.

Motivation: A strong sense of loyalty to Half-Elven people; and expand his business

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Nature, Job. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Lamlis Floshem, Male Half-Elf Rogue 12
Medium (5'8") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 103 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Aura Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long cinnamon fur kept up in a rat tail. His hazel eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: The child of western immigrants he idolized his father. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Aura Wing, Male Tabaxi Adept 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs


Aelar Elsing, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has done his best to style his silver hair to look like a famous performer. His gray eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Aelar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 4 years.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and regain custody of his son

Ideals: Gifted. Bonds: Poor, Job, Adventurer, Family, Enemies. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Aelar Elsing, Male Half-Elf Cleric 13
Medium (4'11") Half-Elf, Lawful Evil (CR 13)
Armor Class 10
Hit Points 92 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills Arcana +7, Religion +7
Senses Passive Perception 9
Languages Common, Elven, Giant, Orc, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Golden pearl (120 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive, Job. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

John Stanley, Male Human Warlock 2
Medium (5'4") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 240 gp. 1 Breastplate.


Social Check DCs

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