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NPC Generator

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Advanced [show]


Ar-Karo Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His brown hair is lengthy and is close to two feet long. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Guardian, Military. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Ar-Karo Radcliffe, Male Half-Orc Sorcerer 3
Medium (6'5") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 18 (+4)7 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Malachite (13 gp). 1 Masterwork manacles. 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Sethrekar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his long brass crest kept up in a rat tail. His half smiles and red eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Joker, Gifted. Bonds: Attractive. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Sethrekar Baharoosh, Male Dragonborn Bard 7
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 18 (+4)14 (+2)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Deep blue spinel (700 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered green stockings, and he perpetually has his warhammer ready. His golden hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Gardener, Orryn learned a great deal about his mother's area of expertise. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Criminal record, Job. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Orryn Fiddlefen, Male Gnome Fighter 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cairn Light, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His left leg appears badly burned and disfigured. His brown hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist, Logical. Flaws: Hedonist. Bonds: Rich. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Cairn Light, Male Tiefling Barbarian 5
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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