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Rimple Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a ceremonial dagger. His blonde hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Fortune-teller, who enjoyed hunting, Rimple was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rimple took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Logical. Bonds: Poor, Family, Nature, Adventurer. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Rimple Humplebumple, Male Gnome Monk 7
Small (3'8") Gnome, Neutral Good (CR 7)
Armor Class 14
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills History +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 70000 cp. Golden pearl (100 gp). Eye agate (11 gp). Violet garnet (1500 gp).


Social Check DCs


Morg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His right hand appears badly burned and disfigured. His brown hair is still thick. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a desert tribe. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Morg Gentry, Male Half-Orc Bard 8
Medium (5'7") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 130 pp. Deep blue spinel (700 gp). Silver pearl (60 gp). Peridot (20 gp).


Social Check DCs


Merihim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large black jacket. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and money/treasure

Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Merihim Hope, Male Tiefling Expert 6
Medium (6'9") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Peter Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Interpreter in town.

History: He was born into a rich family. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Optimist, Gifted. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Peter Hackney, Male Human Druid 11
Medium (6'2") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 53 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 2800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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