Brottor Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and grey robe with the hood down. His skin is fair and his fingers are delicate and long. He has a long silver beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Brottor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Brottor lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Extrovert, Philantrophist, Impeccable. Bonds: Attractive, Family. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 230 gp.
Cloud Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He keeps his long white fur kept up in a rat tail. This green eyed northerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Ploughman business at a young age. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He used his abilities to trick people and travel the world for free.
Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Professionalism. Flaws: Racist. Bonds: Job, Criminal record, Slave. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. Black opal (600 gp). Brown-green garnet (150 gp). 1 Masterwork Common Melee.
Leaf Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He has no fur. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.
History: He was born the only child of a wealthy merchant. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Greedy. Bonds: Military. Occupation: Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Elaim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears red leather gloves, a red jacket, and tight pants. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He works hard and plays hard.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Hedonist. Bonds: Enemies, Rich, Guardian, Job. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Orc, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 120 pp.
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