Dworic Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Dworic does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He loathes his own lifestyle; and money/treasure
Ideals: Gifted. Flaws: Emotional, Depressed. Bonds: Rich, Military, Nature. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
Aramil Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large tan jacket. He has no hair. This amber eyed westerner is not easily forgotten.
Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Military. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Aramil Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries clubs. His golden hair and beard is wavy and long. His green eyes are slightly larger than normal.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south to a Assassin, Aramil learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Athletic. Flaws: Antagonistic. Bonds: Job. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp.
Travok Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a weathered and beat up set of banded mail beneath an oversized tan coat, marred by chocolates. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: Travok lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Flaws: Ugly, Lazy. Bonds: Enemies, Family. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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