Ombul Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His auburn hair is styled in orderly dreadlocks. His amber eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the west to a Mason, Ombul learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting, Logical. Bonds: Rich, Job, Attractive. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 16
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Abyssal, Undercommon, Druidic, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Gold dragon comb with red garnet eye (1700 gp). A necklace of small pink pearls (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cloud Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He is renowned for his bright green suits and hats. His yellow fur is heavily combed to the left. He has a dull look in his yellow eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.
History: The child of northern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has dedicated himself to building a better village for his children.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Debt, Job. Occupation: Miller
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 90000 cp. Tiger eye turquoise (8 gp). 1 Minor magic item.
Gormogord Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, tan, dusty cloak. His white hair is cut jaggedly and amateurishly. He has several tiny ruby earrings on each ear.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy; and doesn't want to be a sailor and was forced into it by his family
Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Rich, Nature, Family. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 40 pp.
Barendd Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is kept up in a ponytail inside a small hat. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Justice. Bonds: Adventurer, Attractive, Rich, Nature. Occupation: Baker
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Undercommon, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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