Heward Everly, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is wearing a long, blue, dusty cloak. He has a hunchback. His hair, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast mountains. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Painter.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Ugly, Racist. Bonds: Job, Nature, Criminal record, Family. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 76 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 110 pp.
Mozikth Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his copper crest down. He wears large thick round spectacles.
Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Secretive. Bonds: Poor. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 126 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 1000 gp. Chrysoberyl (50 gp). Aquamarine (400 gp). Smoky quartz (80 gp). Carnelian (80 gp). Rose (80 gp). Sardonyx (80 gp). Red spinel (50 gp). Red-brown spinel (50 gp). Azurite (14 gp). Blue quartz (14 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Jacinth (2000 gp). Black pearl (400 gp). Rich purple corundum (900 gp). Rose (80 gp). Violet garnet (400 gp). Star rose quartz (80 gp). Black pearl (400 gp). 1 Medium magic item.
Taklinn Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He keeps his golden hair in a flapper bob. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.
History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Mentor, Rich. Occupation: Butcher
Voice: American accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp.
Rathkran Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his long bronze crest kept up in a rat tail. His gold eyes dart from person to person to random spaces in the air.
Personality: Rathkran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Rathkran studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rathkran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 38 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Druidic, Sylvan
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 6000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

