Aldous Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Sellsword, and a wedding ring on his left hand. His white hair is cut short. He has a dull look in his brown eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Aldous was born in the north. At a young age he loved to build and create. His childhood dream was to be a Doctor, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Broce Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His auburn hair is cut short. His blue eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Broce studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying sister.
Motivation: Retire the richest man in the south; and sabotage a competitor
Ideals: Gifted. Flaws: Sensitive, PTSD. Bonds: Attractive. Occupation: Butcher
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Gildmak Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears red painted combat armor at almost all times. His clothes are grease stained in places. His hair is cut close to his head. His eyes, though not visible through his cowl, are green.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gildmak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Terse. Bonds: Poor, Immigrant, Religious. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp. Amber (100 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (12 gp).
Baern Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his violet robe and has his kukri always slung over his shoulder. His white hair is long and unkept. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has never given up on his dancing dream.
Motivation: He wants revenge against giants; and revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military, Slave. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 330 gp. Golden pearl (120 gp). Chalcedony (60 gp). Rose (60 gp).
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