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Advanced [show]


Bundrigo Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. His white hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Bundrigo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: In love, Rich. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Bundrigo Hilltopple, Male Halfling Rogue 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Eye agate (10 gp). Alexandrite (200 gp). Moss agate (10 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Moon In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'8". He wears just a tan suit, and his gloved hand is found clutching a bow. He sports a flattop fur cut. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Nature, Adventurer. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Moon In the Storm, Male Tabaxi Rogue 3
Medium (6'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Melech Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His blue hair is greasy and uncared for. His fierce gold eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Melech Anger, Male Tiefling Paladin 18
Medium (6'7") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 97 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 15 (+2)16 (+3)
Skills Deception +9, Perception +8
Senses Passive Perception 18
Languages Common, Gnome, Terran, Draconic
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603221

Possessions: 13000 gp. Coral (90 gp). Star rose quartz (50 gp). Moss agate (16 gp). Rock crystal (50 gp). Golden yellow topaz (1400 gp). Banded agate (16 gp). Chrysoprase (50 gp). Silver pearl (90 gp). Onyx (50 gp). Jasper (50 gp). Banded agate (16 gp). Smoky quartz (50 gp). Moonstone (50 gp). Golden yellow topaz (1400 gp). Moonstone (50 gp). Blue sapphire (1500 gp). Tiger eye turquoise (16 gp). Hematite (16 gp). Sard (50 gp). Onyx (50 gp). Red spinel (90 gp). Coral (90 gp). Smoky quartz (50 gp). Alexandrite (1400 gp). Rose (50 gp). Sardonyx (50 gp). Deep blue spinel (1400 gp). Lapis lazuli (16 gp). Deep green spinel (90 gp). Pink diamond (7000 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Star rose quartz (50 gp). Blue sapphire (1500 gp). Moss agate (16 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Quarion Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. Quarion liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Quarion Ariessus, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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