Trym Walcott, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is slicked back into a classic pompadour. His ears are large.
Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Aust Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is matted, messy, and big. He wears a mask on his face.
Personality: He is mildly Elf supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 6 years old his parents immigrated from the east. As a young adult he joined a group advocating for an improvement in Elven conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Retire the richest man in the east; and to be a bricklayer again
Ideals: Entrepeneur. Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Job. Occupation: Guard
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Banded agate (4 gp). Red spinel (110 gp).
Suhnae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western man wears skinny pants and wears a brown and yellow robe with the hood down. His long golden hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Architect in town.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Architect soon after.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic. Bonds: Job, Poor, Nature, Enemies. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Nalral Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep pastel leather and dull white iron scale mail. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Nalral will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 5 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To get a good night's sleep; and to prove his worth to the world
Ideals: Extrovert, Joker. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Body Guard
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 113 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold music box (2000 gp).
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