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NPC Generator

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Advanced [show]


Art Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He wears a small hat to cover his moderate length orange fur. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 8 years old his parents immigrated from the north. In his 18th year, his parents were killed by a dire rats raid, leaving Art alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Art Treat, Male Tabaxi Sorcerer 6
Medium (6'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp.


Social Check DCs


Delebean Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His black hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Joker, Optimist. Bonds: Attractive, Rich, Adventurer. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Delebean Garrick, Male Gnome Wizard 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)18 (+4) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran, Undercommon, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 60 gp.


Social Check DCs


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His long red hair is drawn into a two foot long braid. His brown eyes dart from person to person.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Don Skelton, Male Human Barbarian 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills History +5, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Zircon (20 gp).


Social Check DCs


Nalral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is blonde and very short. His eyes are gray.

Personality: He is extraordinarily eccentric. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Rich, Immigrant, Criminal record, Nature, Adventurer. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Nalral Helcral, Male Dwarf Expert 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +8, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Draconic, Halfling
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +3

Possessions: 300 pp. A silver and pearl hairclip (60 gp). Silver ewer (60 gp). Gold music box (3000 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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