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NPC Generator

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Advanced [show]


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Barendd's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the south to a Banker, Barendd learned a great deal about his mother's area of expertise. He worked as a nervous Banker and found it very stressful. He then took over the family business and is one of the better Banker for hire.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Enemies, Job. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Barendd Daerdahk, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp. 1 Magnifying glass.


Social Check DCs


Erdan Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His moppish auburn hair is in a traditional bowl cut. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Erdan was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Secretive. Bonds: Enemies. Occupation: Soapmaker

Voice: Speaks with back of mouth

Attributes [hide]

Erdan Meliamne, Male Elf Barbarian 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Delg Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He wears a feathered hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered singing. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Delg Fallack, Male Dwarf Wizard 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 1 Minor magic item.


Social Check DCs


Snagog Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His hair, while still mostly black, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Half-Orc culture. Snagog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Snagog lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and an old rival family wants him found

Flaws: Addict, Racist. Bonds: Attractive, Family. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Snagog Thackeray, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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