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NPC Generator

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Advanced [show]


Karg Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Karg wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Insane. Bonds: In love, Mentor, Rich. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Karg Bradly, Male Half-Orc Commoner 9
Medium (6'8") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 6000 sp. A necklace of small pink pearls (1000 gp). A roughly beaten golden orb (90 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (700 gp).


Social Check DCs


Lance Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he has a large black mantle and cape that has been intricately interwoven into his green robe. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break.

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Poor. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Lance Connors, Male Half-Elf Warrior 9
Medium (5'8") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 110000 cp. Sardonyx (70 gp). Brown-green garnet (160 gp). Blue star sapphire (1300 gp). Chrysoprase (70 gp). Eye agate (12 gp). White opal (1300 gp). Brown-green garnet (160 gp). Black pearl (600 gp).


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He wears a colorful flower in his beige fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of a Adventurer, who enjoyed hunting, Five was taken on many hunting expeditions. When Five reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against goblins.

Flaws: Racist. Bonds: Attractive, Enemies, Nature, Military. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Five On the Water, Male Tabaxi Barbarian 6
Medium (5'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Tordek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red cloak and cross-gartered black stockings. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Tordek was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Military. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Tordek Silveraxe, Male Dwarf Expert 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 50 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)9 (-1) 14 (+2)9 (-1)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 200 gp. Red garnet (60 gp). Malachite (14 gp). Sard (30 gp). Malachite (14 gp).


Social Check DCs

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