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NPC Generator

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Advanced [show]


Tordek Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his morningstar. He has a penchant for wearing a ring with an oversized topaz on his right hand. His long white hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Tordek will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Optimist. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Tordek Deepdelver, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 250 gp.


Social Check DCs


Dalgal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears a blue vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his blue boots flare out at the collars. With bright golden hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dalgal was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted divine powers by his dying sister.

Motivation: He's attracted to the PC; and he is terrified, and will act out of fear

Ideals: Gifted, Persistence. Flaws: Fearful, PTSD. Bonds: Has a crush. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Dalgal Dankil, Male Dwarf Cleric 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 500 gp. Bloodstone (70 gp).


Social Check DCs


Dain Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in violet turtlenecks beneath a tan coat with white slacks. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He will rave to anyone who will listen. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and to be a painter again

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Dain Hammerstone, Male Dwarf Ranger 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 17 (+3)10 (+0)
Skills Acrobatics +8, Animal Handling +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 31000 sp. Sardonyx (60 gp). Banded agate (16 gp). Brown-green garnet (80 gp). Onyx (60 gp). Rose (60 gp). Aquamarine (1600 gp). Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Godfrey Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a bastard sword. His hair is short and red. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Carter business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He has drifted from career to career and currently works as a Carter.

Motivation: Sabotage a competitor.

Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Godfrey Othronus, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Jade (90 gp). 1 Minor magic item.


Social Check DCs

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