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NPC Generator

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Advanced [show]


Dynamic In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has orange fur. His blue eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Dynamic was born with his father's beautiful face. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Attractive, In love. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Dynamic In the Morning, Male Tabaxi Rogue 3
Medium (6'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 17 (+3)16 (+3)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Ghâm Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many tan ritualistic tattoos. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ghâm lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Sellsword like his father before him.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Ghâm Camden, Male Half-Orc Expert 4
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Beast Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Painter uniform. He carries a battered scythe and tarnished falchion as well. He wears his black fur down. His eyes are yellow and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Beast studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Beast Thunder, Male Tabaxi Cleric 4
Medium (5'10") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Trym Weld, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His long brown hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy.

Ideals: Extrovert, Artistic. Bonds: Rich, Family, Mentor, Adventurer. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Trym Weld, Male Human Expert 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Nature +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. 4 Holy water.


Social Check DCs

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