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NPC Generator

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Advanced [show]


Efferil Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: He is a Hag in disguise. He found a children's book about a Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Efferil Eathalena, Male Elf Rogue 12
Medium (4'11") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 59 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills History +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome, Celestial
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Rhodochrosite (11 gp). Aquamarine (500 gp). Hematite (11 gp). Banded agate (11 gp). Azurite (11 gp). Violet garnet (500 gp). Moss agate (11 gp). Black opal (700 gp).


Social Check DCs


Eiravel Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His black hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Merchant, Eiravel learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear; and wants to raise his children well

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Eiravel Perceval Burke, Male Half-Elf Rogue 4
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Vondal Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His golden hair is cut jaggedly and amateurishly. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was always a brilliant, if unscrupulous mind. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Vondal Battlehammer, Male Dwarf Warrior 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 78 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +4

Possessions: 1000 gp. Coral (60 gp). Amber (60 gp).


Social Check DCs


Lewis Rutland, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a blue and grey handkerchief worn on his right side. He sports a long black beard, and similarly colored long hair. He has green eyes and a blue hat with a grey feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Fletcher business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Poor, Religious, Job. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Lewis Rutland, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Freshwater pearl (7 gp). Rhodochrosite (7 gp).


Social Check DCs

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