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NPC Generator

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Advanced [show]


Bertram Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and dresses like a well dressed Sailor does. His black hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: Bertram hails from a village terrorized by drow. He has had some formal dancing training, and achieved minor success. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated, Artistic. Flaws: Addict. Bonds: Job, Enemies. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Staurheim, Male Half-Elf Bard 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 300 gp.


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is renowned for his bright violet suits and hats. He is muscular with a powerful set of arms. He wears a broad hat to hide his balding. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, Alvyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Ruler.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Mentor, Debt. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Alvyn Tarkelby, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Bloodstone (30 gp). Sard (30 gp). Black opal (400 gp). Obsidian (14 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Eiravel Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy violet pantaloons and a black scarf. He wears his auburn hair up in a very large beehive style do. He has a dull look in his gray eyes.

Personality: He is mildly Elf supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small mountains village. Eiravel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Nature, Adventurer. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Eiravel Koehlanna, Male Elf Barbarian 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roger Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting tan shirt and pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny sapphire earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Rich, Mentor. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Roger Kane, Male Half-Elf Cleric 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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