Tim Preston, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with violet pants. He sports a flattop hair cut. His ears are large.
Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Disease, Insane. Bonds: Criminal record, Rich. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Dwarven, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Emerald (600 gp). Tiger eye turquoise (7 gp).
Aerdeth Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He keeps his chestnut hair in a pixie cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Slave, Adventurer. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 700 gp.
Dean Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. His hair is short and chestnut. He has brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dean and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 90 pp.
Crampernap Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His silver hair, when down, is lengthy. His thin eyebrows rest above his beady violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Crampernap is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Architect, who enjoyed hunting, Crampernap was taken on many hunting expeditions. Crampernap was born on a far western plains where he grew up under the tutelage of his father, an expert Ruler. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. Zircon (80 gp). Jet (130 gp). Red-brown spinel (130 gp). Tourmaline (130 gp). 1 Masterwork Common Ranged Weapon.
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