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NPC Generator

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Advanced [show]


Quarion Nailo, Male Elf [Permalink]

Personal [hide]

Description: A 5'2" southern man, he wears a yellow vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is thinning but still full. His hazel eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful, Disease. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Quarion Nailo, Male Elf Sorcerer 4
Medium (5'2") Elf, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 18 (+4)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 6000 cp.


Social Check DCs


Theren Hanali, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a tan suit. His moppish blonde hair is in a traditional bowl cut. He has gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a brothel owner, Theren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Insomniac. Bonds: Job, Religious, Mentor, Attractive. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Theren Hanali, Male Elf Paladin 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Kyle Clive, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record, Debt. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Kyle Clive, Male Human Ranger 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Athletics +8, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp. Black star sapphire (1300 gp). Blue quartz (7 gp). Smoky quartz (40 gp). Golden pearl (150 gp). Violet garnet (1400 gp). Citrine (40 gp). Lapis lazuli (7 gp).


Social Check DCs


Zepar Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright tan suits and hats. His white hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small mountains village. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Fearful. Bonds: Poor, Guardian, Criminal record, Nature. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Zepar Pandaemonium, Male Tiefling Ranger 4
Medium (5'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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