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NPC Generator

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Advanced [show]


Gennal Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gennal hails from a village terrorized by goblins. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Gennal and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Enemies, Religious. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Gennal Ethanasath, Male Elf Paladin 5
Medium (5'5") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)8 (-1) 12 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30 pp. Emerald (400 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Adran Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He got into the Interpreter business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To settle down with his crush; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Professionalism. Flaws: Insomniac. Bonds: Job, Has a crush. Occupation: Interpreter

Voice: Spits words with contempt

Attributes [hide]

Adran Berevan, Male Half-Elf Warlock 8
Medium (5'3") Half-Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp.


Social Check DCs


Sammal Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His dark red hair, when down, is lengthy. His eyes are black and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Map Maker, Sammal learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sammal took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Sammal Sympathy, Male Tiefling Cleric 5
Medium (5'2") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He sports a flattop hair cut. He has green eyes.

Personality: Bulzo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Bulzo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Bulzo Brightmoon, Male Halfling Monk 7
Small (2'11") Halfling, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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