Dayereth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His chestnut hair and beard is wavy and long. His violet eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered
History: Dayereth was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Carter job and began his own company from there.
Motivation: To be a Brewer again; and to share knowledge with the world
Ideals: Disciplined, Logical. Bonds: Poor, Attractive, Job, Religious. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Adrik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many red ritualistic tattoos. He wears black leather gloves, a black jacket, and tight pants. He has no hair. He is baby faced.
Personality: Overbrimming with self-confidence, Adrik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Adventurer business at a young age. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Adventurer for hire.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 45 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a white coat with violet slacks. He carries with him a set of hammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is singed and shortened. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting, Artistic. Flaws: Ugly, Mundane, Shy. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Undercommon, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 pp.
Jak Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. His hair is silver and curly. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. Jak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Marry his sister to traveling adventurers; and to prove his worth to the world
Flaws: Impulsive, Hedonist, Disease. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 gp.
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