Bertram Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 6 years old his parents immigrated from the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to protect his home
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Guardian. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Amethyst (110 gp). Jade (110 gp). Deep green spinel (110 gp). 1 Masterwork Common Melee.
Gerald Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear pastel pants and tee shirts. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are brown.
Personality: Eccentric and domineering, Gerald will drive conversation. He is frequently practicing swordplay.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Military, Slave. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 89 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item.
Fax Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man prefers to wear green pants and tee shirts. His copper crest is kept up in a ponytail inside a feathered hat. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Fax was born the youngest of three triplets. Fax liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Athletic, Justice. Flaws: Addict. Bonds: Nature, Family. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 18)
Armor Class 11
Hit Points 127 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Infernal, Celestial
Attacks Melee +12 / 5d6+6, Ranged +7 / 5d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 3 | 2 | 2 | 1 |
Possessions: 18000 gp. Obsidian (6 gp). Alexandrite (700 gp). Blue quartz (6 gp). Red-brown spinel (90 gp). Sardonyx (30 gp). Lapis lazuli (6 gp). Red-brown spinel (90 gp). Chrysoprase (30 gp). Emerald (1500 gp). Blue quartz (6 gp). Star ruby (1500 gp). Pink pearl (90 gp). Amethyst (90 gp). Violet garnet (700 gp). Red spinel (90 gp). Rose (30 gp). Star ruby (1500 gp). Chrysoberyl (90 gp). Alexandrite (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Melech Random, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is knotted and matted. He has several tiny sapphire earrings on each ear.
Personality: Melech is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born on a small isolated farm. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Nature. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
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Their contribution stands as a beacon of hope for all adventurers!