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NPC Generator

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Advanced [show]


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His chestnut hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Anselm Atterton, Male Human Sorcerer 11
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (1000 gp).


Social Check DCs


Nithther Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Sage does. His scarlet crest is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Born in the north to a Sage, Nithther learned a great deal about his father's area of expertise. A gifted student he started as a Actor, but he got bored and became a Sage. He has drifted from career to career and currently works as a Sage.

Motivation: Expand his business.

Ideals: Gifted, Persistence. Flaws: Insomniac. Bonds: Job, Poor. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Nithther Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aust Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears many layers of old clothing at all times. He has moderate length silver hair. His eyes are gray and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he is content

Flaws: Ugly, Insomniac, Mundane. Bonds: Poor, Military, Religious. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Aust Iranapha, Male Half-Elf Monk 2
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Aquan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jebeddo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" western man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a long golden beard with little hanging trinkets. His eyes are a pleasant green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.

History: Born to a pair of adventurers, Jebeddo grew up listening to his father's many stories. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Bonds: Adventurer, Family, Debt. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Jebeddo Munggen, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. Alexandrite (800 gp). Deep blue spinel (800 gp). Blue star sapphire (400 gp). 1 Minor magic item.


Social Check DCs

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