Kody Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His hair is chestnut and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.
History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Bonds: Attractive, Poor, Adventurer, Immigrant. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp.
Ratak Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large white jacket. His chestnut hair is greasy and uncared for. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Ratak was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Poor, Adventurer. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 109 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. Sard (70 gp). Black opal (500 gp). Sardonyx (70 gp). White opal (500 gp). Aquamarine (700 gp). Brown diamond (5000 gp). Tiger eye turquoise (8 gp). Tourmaline (40 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Moss agate (8 gp). Blue sapphire (500 gp). Rhodochrosite (8 gp). Fiery yellow corundum (500 gp). Black pearl (700 gp). Jacinth (5000 gp). Fire opal (500 gp). Jasper (70 gp). Sardonyx (70 gp). Alexandrite (700 gp). Smoky quartz (70 gp). Malachite (8 gp). Fire opal (500 gp). Red spinel (40 gp). Deep blue spinel (700 gp). Tourmaline (40 gp). Blue star sapphire (500 gp). Moonstone (70 gp). Jet (40 gp). Coral (40 gp).
Pog Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin green vertical stripes and grey pants. He has moderate length chestnut hair. His green eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Pog grew up listening to his mother's many stories. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Flaws: Antagonistic, Ugly. Bonds: Adventurer, Enemies, Rich. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Sard (60 gp). Amber (80 gp).
Marbas Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'9". He is wearing a long, tan cloak, and his gloved hand is found clutching a shortbow. He wears a feathered hat to hide his balding. His red unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Laborer, who enjoyed hunting, Marbas was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Bather.
Motivation: Wants to work out more often; and he has a crush on the local laborer
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 10000 cp. Amber (110 gp). Alexandrite (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
