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NPC Generator

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Advanced [show]


Orsik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his pastel robe and has his halberd always slung over his shoulder. With bright chestnut hair and a scraggly beard. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Orsik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Orsik Silveraxe, Male Dwarf Aristocrat 3
Medium (4'4") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Raam Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raam was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical, Artistic. Bonds: Attractive, Job. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Raam Mercy, Male Tiefling Rogue 5
Medium (5'1") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item.


Social Check DCs


Ethereal Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His white fur is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: Ethereal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not trust anyone and sleeps with one eye open.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. After a long history of fighting, Ethereal and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Artistic. Flaws: Insomniac, Antagonistic, Depressed. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Ethereal Plume, Male Tabaxi Paladin 10
Medium (6'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2100 gp. Jet (70 gp). Deep green spinel (70 gp). Blue quartz (15 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cressel Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. He keeps his long white hair kept up in a rat tail. His half smiles and silver eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the east. Cressel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Cressel Kindness, Male Tiefling Ranger 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40 gp.


Social Check DCs

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