Igden Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears rags and sports a simple walking cane. His hair is white and very short. His eyes are green and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 69 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
Possessions: 300 gp. Black pearl (600 gp). Eye agate (6 gp). Deep blue spinel (600 gp).
Nordak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is styled in orderly dreadlocks. His blue eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and revenge
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Small steel mirror.
River Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his lavender fur up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Elven, Celestial
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
Possessions: 120 pp. Azurite (4 gp). Deep green spinel (90 gp). Deep blue spinel (1300 gp).
Seven Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and muscular, this eastern man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is short and white. His half smiles and copper eyes are beguiling and draw you in.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Ruler, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Interpreter, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Interpreter
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).
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